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newAGE - AGE Engine Reloaded

Kohaku's picture

The AGE engine is currently being re-written in C++ with OpenGL handling 3D and SDL handling everything else.

This WIP rewrite of the AGE engine features new commands, extra features, improved speed and reliability. Thousands of lines have already been edited and AGE is, once again, shaping up to be a very powerful piece of game creation software designed for a wide range of users.

Major upcoming changes:

  • Cross-platform game creation.
  • The rewrite follows strict programming standards and improves modularity.
  • All commands are formed of one word; so 'move object right' becomes 'moveObjectRight'.
  • Unnecessary commands are being removed whilst existing commands are being improved by use of additional plugins.
  • A set of new level, module and level plugin commands and filetypes are being introduced to allow for large and detailed 3D worlds.
  • New 3D object handling allows for objects to be added, removed and hidden on-the-fly.
  • The VGC or Visual Game Creator editor is set to become the primary editor for AGE creations and will be featuring a new tool-set to accompany the update.

The original AGE engine can be found here: http://devaug.com/node/13
The upgraded VGC engine; giving a taste of what AGE is turning into can be found here: http://devaug.com/node/22

Stay tuned for downloadble alpha versions of the updated AGE engine.

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Currently looking at OpenGL
Kohaku's picture

Currently looking at OpenGL and how it works. Have been messing around with BlitzMax code. Tonnes of fun!

Still using the trial though; will most likely purchase BlitzMax in about 20 days. Whilst I can't wait to start using it properly, the £70 price tag is a bit scary...

Crikey, that is a rather
Merlin's picture

Crikey, that is a rather scarey price tag. OpenGL...well good luck hehe...Its the next step for me too, when I'm bored of SDL. People often use it to improve their SDL draw functions for speed purposes.

If you are serious about openGL. give SDL a little look because you can use it for network/input/sound etc.